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Box Collider independence from object rotation

I have a box collider attached to an object I am rotating, but I want the collider to not rotate with it.

Possible? If so, how?

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asked Dec 30 '10 at 08:12 AM

dweeda gravatar image

dweeda
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I would put the boxcollider on a parent to the current object.

You'd then leave the rotating to the current object, but the positioning to the parent

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answered Dec 30 '10 at 08:30 AM

Mike 3 gravatar image

Mike 3
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asked: Dec 30 '10 at 08:12 AM

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Last Updated: Dec 30 '10 at 08:12 AM