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Unity importing model error animation(fbx)

I am making a model in Blender and I finally finish having the model and the bones or armature so I exported with FBX and I put Scene Objects. Then I quit all the options of camera empty and lamp and I only put armature and mesh. Then I put enable animation and put all actions. So I finally exported and imported into unity and I don,t know why I think is put it for default but is imported with an empty object and because of that it has the animation in the empty so I tested and the model is only moving whole body and not the parts of the body like it suppose to be. And I also try putting the animation on the armature and it does anything.

So please, could someone say me what rong with this. I will really appreciate it.

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asked Dec 29 '10 at 07:25 PM

Uriel_96 gravatar image

Uriel_96
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Which Blender Version do you use?

Jan 12 '11 at 11:29 PM Makaber

blender version 2.6.2 or something like that

Jan 12 '11 at 11:34 PM Uriel_96
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2 answers: sort voted first

Try Blender 2.59. The 2.6 series FBX exporter is pretty bad. I had all sorts of shenanigans with it that going back to 2.59 fixed.

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answered Mar 29 '12 at 03:39 AM

BrotherB gravatar image

BrotherB
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I reccomend you trying with selected objects (you need to be sure that you select only what you want to be imported), that might work.

Good Luck...:)

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answered Jan 19 '11 at 09:01 PM

Noah 1 gravatar image

Noah 1
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no, I don't know why it doesn't works

Jan 26 '11 at 02:26 AM Uriel_96
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asked: Dec 29 '10 at 07:25 PM

Seen: 1978 times

Last Updated: Mar 29 '12 at 03:39 AM