Hey folks,
I’m trying to make a kind of nova explosion, or a shockwave (ring that enlarges at certain speed from certain spot), and I’m having some trouble. Tryed using mesh emitter on circle and increase it’s size, didn’t work. Tryed playing around with elipsoid emitter, it releases particles so that they are spread in location that I set with RndVelocity and Energy, but they are spread, so it’s not a ring. Tryed using shockwave prefab I found and changing its size over time, but that doesn’t work, since particles always face camera, and that doesn’t fit me. I’m using legacy particles because I need particle collider.
Any ideas?