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Resolution error displayed at game start up.

Everytime i try play the built game i made the following error message appears:

**Couldnt switch to the requested monitor resolution.

Switching to resolution 800x600 failed, trying lower one All resolution switches have failed Screen: could not switch resolution (800x600 fs=0 hz=0)**

If anyone has had this problem or knows how to fix it, any help would be much appreciated.

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asked Dec 29 '10 at 04:09 AM

oliver_ gravatar image

oliver_
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Are you on 800X600? If so, make your screen larger... And is this a built game, or is this the actual editor?

Dec 29 '10 at 05:05 AM Justin Warner

I have a similar issue. I tried to run my game on a friend's notebook, but it didn't run (1024x768; windowed), the laptops resolution is 1280x800. It runs fine on mine or his desktop.

Switching to resolution 1024x768 failed, trying lower one
All resolution switches have failed
Screen: could not switch resolution (1024x768 fs=0 hz=0)

It only happens sporadically; the newest build did run on the first try, the one before did not, although I didn't change any technical things.

Has anyone found further information on this issue?

May 13 '12 at 05:46 PM Piflik
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1 answer: sort voted first

I've encountered this exact problem today, and I think I found the solution.

When starting the game with VSync set to "Every Second VBlank" I got this problem. When changing the VSync count to "Every Blank" or "Don't Sync" I did not get this problem.

I't important to note that changing the VSync count after the game is already running does not prompt this problem, it only happens during start-up (e.g. immediately after a 'Build & run' operation).

Try changing the value before you start the game (i.e. quality setting before building the game since you cannot do this from the launcher).

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answered Oct 01 '12 at 03:41 PM

asafsitner gravatar image

asafsitner
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asked: Dec 29 '10 at 04:09 AM

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Last Updated: Oct 01 '12 at 03:41 PM