Hi…
I made a c# script for networking game
in editor all of it work , but when I build and run the project gives me a message and
didn’t work correctly
the warring message :
Unable to properly serialize object for the player of class ‘MPPlayer’ because of extra field ‘MatchLoaded’ of type ‘System.Boolean’ (expecting ‘MPPlayer’ ‘MyPlayer’)
UnityEditor.HostView:OnGUI()
please any help …