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I'm trying to make a game, where you're playing as a 2d sprite in a 3d environment, like Zombie estate or bitworld. im having a bit of trouble working out how to acchieve this though, any ideas?
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For your character, you'll probably want a plane with your texture applied to it. Then everything else should follow. If you want more tips, try this thread and/or the 2D Gameplay Tutorial Hope that helps, Pe-ads
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