I'm trying to make a game, where you're playing as a 2d sprite in a 3d environment, like Zombie estate or bitworld.
im having a bit of trouble working out how to acchieve this though, any ideas?
Dec 28 '10 at 12:32 PM
For your character, you'll probably want a plane with your texture applied to it. Then everything else should follow.
If you want more tips, try this thread and/or the 2D Gameplay Tutorial
Hope that helps,
Dec 28 '10 at 12:37 PM
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asked: Dec 28 '10 at 12:32 PM
Seen: 3935 times
Last Updated: Dec 28 '10 at 12:32 PM
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