Existing Native app, put Unity in as a subview

Hi, I have an existing Native iOS app for which I’m wanting to put a unity application as a subview on a particular ViewController. Are there any resources for how to do this? I’m most confused as to the best way of combining my existing app delegate with unity’s AppController. I don’t want the Unity View to be shown until the user taps a particular tab, so I need the unity stuff to be off the display list until I request it.

Anybody have any ideas or tips?

See following post for further information on this topic:

Hi there, i have a repository on Bitbucket with a way to integrate and the final project to download.

https://bitbucket.org/jack_loverde/unity-5-vuforia-6-and-ios-native-integration

I made for my project and distribute e example project with tutorial.

Glad if it help someone.

Thanks

I integrated the Native iOS to unity Xcode project and it’s working perfectly fine. But i want that my iOS part run first and call unity from iOS ui button and opens the Unity.

Currently Unity code is running at back part which i don’t want to run.

Current Scenario :
1.) Native IOS screen is visible and working fine.
2.) Unity code is also running at back part which i saw by Debugging in Xcode

Requirement :
1.) Native iOS screen should be visible and work fine
2.) Unity code should not run at back part.

Let me know if anyone can help.

Thanks in advance.

Hello.

How is the situation as of today in 2018 with iOS 11 and 12 around the Corner ?