I have the script for making the character move, but I need the camera to follow the character. Can anyone help? Thanks.
There are so many ways of doing that.
Either code the position of the Camera in a relative way to the player and use transform.LookAt(Player…) or make the Camera a Child of the character (bad) . or look at the provided sample character that comes with unity3d and try to decipher the code.
BY FAR THE BEST way :
(burgzergarcade - hack and slash series) - i have already looked up the correct video watch all 4 videos and you never have to ask about that EVER again ;). Peter is a great lector.