CS8025 parsing error

using UnityEngine;
using System.Collections;

public class MenuManager : MonoBehaviour
{
public string CurrentMenu;

void start () 
	
{
	
	CurrentMenu = "Main"; 

}

void OnGUI()
{
	if (CurrentMenu == "Main")
		Menu_Main();
	if (CurrentMenu == "Lobby")
		Menu_Lobby();
}

private void Menu_Main()
{

        GUI.Button(new Rect(10, 10, 200, 50), "HostGame");
	
}

private void Menu_Lobby()
{

}

Please help me can´t figure it out

The “}” is missing at the very end of your class.