How to Reset Score and Variable Problem?

Hey everybody,

Please look at my code. Basically what I’m trying to reset delayTimerStart to 0 while continually adding delayTimerStart to
newDelayTimeTotal

I understand that it is resetting to 0 because of newDelayTimeTotal = delayTimerStart;

Any help is greatly appreciated.

Thank you in advance.

Apologies about the post, it was stuck in code mode.

function stopDelayTimer () {

	newDelayTimeTotal = delayTimerStart;  // <-- I'm sure the problem is here

        //We Call delayTimeTotalAdd Here
	}

function Update () {
	
	delayTimerGUIdisplay.text = "SCORE " + delayTimerStart;
	delayTimerStart ++; //Our Timer Starts when the Player is not grounded *Works*

}

function delayTimeTotalAdd () {

        //This works and keeps adding up	
		delayTimeTotalScore.text = "TOTAL " + delayTimer.newDelayTimeTotal; 
       //How Do You Reset delayTimer without resetting delayTimer.newDelayTimeTotal to 0
}

in start function make score total equals 0

In update function say: if (good thing happens){score = score plus 1}

if (reset thing happens) {score equals 0}

This worked. Thanks.