Hello. How can I get the position of another object (rather than always using a specific vector 3)?
asked Dec 23 '10 at 03:47 AM
I don't understand what you mean. Position in Unity is stored as a Vector3 so you must use a Vector3 somehow. There are plenty of ways to get the position. The easiest and probably best would be simply.
answered Dec 23 '10 at 03:57 AM