Is it possible to split the game view? It seems that the game view is simply whatever the camera in the scene is seeing. Is it possible to limit part of the screen to showing the camera, and the other part to show a opaque panel?
asked Dec 23 '10 at 02:23 AM
You can specify what portion of the screen a camera will render to using the camera's normalized viewport rect field.
answered Dec 23 '10 at 02:30 AM