Hello! I learn Unity 3.5, I'm beginner. I dragged an First Person Controller Asset in the scene, and I pressed Play. I seen in tutorials that have to move when I press W A S D, but the camera doesn't move. What can I do? Thanks!
Answer by Adam Buckner
Feb 05, 2013 at 12:09 AM
A few things...
is an older version. Tho' we do continue to support 3.5, unless you are using 3.5 Pro, there is no reason not to upgrade to 4.0. This will keep you current and relevant.
Now, to your specific question? There could be many reasons, but without more information neither I, nor anyone here, can do anything other than guess. I have just tested the First Person Controller from Standard Assets in a 4.0.1 scene for another question, and it worked fine.
Start with a new scene and delete the main camera (as the FPS Controller has one of its own). Create a plane & reset the plane's transform; add a First Person Character Controller prefab asset from Standard Assets, reset it's transform to origin and then move the Character Controller's transform position y value to 1 (so it's not buried in the plane), it should work. You may also want to add a default Directional Light to see something.
Answer by VDTruck
Feb 05, 2013 at 12:19 AM
I'm using Unity 3.5 because I want to learn Unity with Lynda Courses. (They use 3.5 too) I done what you told me, but without success. I created a new project. I added terrain, I made some raises of terrain and a first person controller. I pressed play, but my FPS dosen't move.
Can you do for me an very very simple project with an FPS to test if it running in my Unity?
I solved the problem. :D I don't know how, but I solved it. Thanks!
Can you post your solution here and choose it as the correct one, so that people searching and finding this question know what you did, so they can learn too?
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