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How is the relationship between Rodrigo Barreto de Oliveira and Unity?

I've just discovered who this man is, and what he's done in terms of creating Boo.

(if you don't know, Boo is one of three languages of Unity, it's the one you overlooked, check out the creators thoughts here, it's VERY insightful and entertaining: http://boo.codehaus.org/BooManifesto.pdf )

I'm now seriously considering actually learning a language rather than trying to bludgeon my way through doing things. And considering the thoughts and intentions of Rodrigo when he made Boo, it seems like the perfect language to learn.

My question is, how's the relationship between this guy and Unity? Is he going away anytime soon? Is Boo going to be removed due to lack of use at anytime? Is Boo still fully supported in Unity? etc etc... you know, basically, "would I be wasting my time?" putting effort into Boo.

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asked Dec 22 '10 at 08:12 AM

dissidently gravatar image

dissidently
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I think it is great you find yourself considering to learn a language. I don't know how popular Boo is among other developers - I tend to mainly see java and C# topics but I am sure there are a few Boo coders out there. This leaves me to think maybe Boo isn't the best beginners language in case you want help from other people here at unityAnswers. I haven't myself got around to Boo yet, mainly because I already knew C# before joining Unity. I have been trying to pick up some JS here and there since I feel the majority of newcomers tend to pick up JS. Most docs were originally JS.

Dec 22 '10 at 09:32 AM Statement ♦♦

I don't know if you'd be wasting your time, but I can recommend learning C#. C# isn't going away anytime soon I'd reckon. Besides, you can use C# for many other things than just Unity coding.

Dec 22 '10 at 09:33 AM Statement ♦♦
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He works for Unity. Is he going away soon? - not that I know of / I doubt / there are no rumors like that ;) Yes, Boo is still fully supported (as far as I know, but I'm not using it myself so I'm not 100% certain). Is it going to be removed? - Unity tends to keep backwards compatibility.

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answered Dec 22 '10 at 12:20 PM

Paulius Liekis gravatar image

Paulius Liekis
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As totally personal preference I would recommend learning C# as it has wider adoption...

Dec 22 '10 at 12:23 PM Paulius Liekis

What are the chances of getting him to write an outline of his thoughts and ideas behind both Boo and UnityScript? (assuming he's had a strong hand in it's development) The man is clearly VERY articulate, entertaining and honest. 3 things largely missing from all discussions, information and reference material on the incorporation of programming as binder for all activities and creations in Unity.

Dec 22 '10 at 01:20 PM dissidently
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asked: Dec 22 '10 at 08:12 AM

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Last Updated: Dec 22 '10 at 08:12 AM