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I have the following setup: Login Scene (gets username/password, logs in) Static class containing reference to server object multiple level scenes that are dynamically loaded assuming logging is successful. The problem is that the user can hit Alt-F4 or otherwise exit the application at any time. I need a guard object to detect this and disconnect from the server on exit. I don't want to copy and paste this code into the event handlers for every scene. Is there a root object or something I can attach the guard object to? I tried attaching an Don't destroy object to an object in the login scene but then that scene won't unload.
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