Lighting is making my scene look crazy/spikey/broken.

[7218-lighting+help.png|7218]

So I’m pretty new to Unity and game developement and have never really done anything with lighting where it had to look good.

I don’t even know what’s going on here, but I would desperately like to know how to fix it, any help would be appreciated, even a COMPREHENSIVE tutorial on lighting or the like.

I’ve looked at like 20 videos and tutorials and a lot of forum posts about lighting in Unity but none of them seem to touch on what’s going on here.

It’s like this both in scene mode and game mode.

so im still not sure what the problem was… but i basically just remade the whole scene and it’s fine now

it MIGHT have been that i had multiple copies of the models right on top of one another

i think maya had leftover history issues going on

Try adjusting the light’s Bias slider found on the Light’s component.