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Hi, I have a directional light in my scene which has shadows activated - is it possible for some objects in the scene not to cast a shadow? Eg: I have some health bars above my enemy that are physical planes - these cast shadows. Anyway of not allowing them to cast shadows? Thanks
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In your health bar renderer, uncheck "cast shadows". Oh okay - cheers
Dec 19 '10 at 03:49 PM
oliver-jones
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