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I am making a FPS and I have 2 guns. 1 is a pistol with actual animations, and the other is the m4 from the bootcamp demo. I want the m4 to simply go down like he is reloading. How would I do that with out making it look like it disappears and reappears? In case you are confused on what I mean, I want him to basically bring the gun down to where you cant see it, then it will play the reload sound, then he will bring it back up. Thanks for any answers in advance.
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If your guns are simply attached to the camera you can add an animation on the M4 that simply moves it down. Use the animation editor. You can also add an animation event so it becomes easier to sync that reload sound. Then it becomes a simple matter of just calling animation.Play();
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press Wto move guy. WHAT is this? press W to move? That is not what he meant? The title is a little misleading, but what ever. Do pay attention to the posters question.
Feb 02 '11 at 03:34 PM
OrangeLightning
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