I keep getting an exception: JNI ERROR (app bug): local reference table overflow (max=512)
The 'JNI local reference table dump' contains objects that i don't need anymore.
I'm trying to delete references but it doesn't work.
Jan 14, 2013 at 03:33 PM
Jan 14, 2013 at 03:21 PM
I am having the same problem. Did you find a solution? Thanks in advance.
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
Once you sign in you will be able to subscribe for any updates here
Answers and Comments
The best place to ask and answer questions about development with Unity. Check out our FAQ for more information.
To help users post good questions and use the site effectively we have posted a tutorial video. Please check it out.
asked: Jan 14, 2013 at 03:33 PM
Seen: 1086 times
Last Updated: Feb 15 at 07:39 AM
An working example of calling Native C code from a C# script in Android
A node in a childnode?
Using two Unity Android Plugins that want to be the main activity?
Remote, 3.5, Galaxy Tab 10.1 (win7 x64)
Unity networking - can't connect from other device.
can I use one Game as Server and Client at the same time?
Need help getting Unity Remote
Adding features, eg online multiplayer android/ios
I keep getting this error when I try to build for android?
Free trial for android?