if(!something) doesn't work in Boo apparently, it gives this error: Assets/Code/Boo Creation.boo(9,12): BCE0044: unexpected char: '!'.
What is the proper way to do this in Boo? Thank you.
asked Dec 13 '10 at 03:06 PM
Would it be if(something != true)??
Not much documentation on the Boo language...
Check page 8, their's an example saying: if not __
That might help as well, good luck!
answered Dec 13 '10 at 03:19 PM
I'm kind of surprised that no one has really answered this yet...
I should also add that although there isn't all that much documentation for Boo itself, this shouldn't prove to be too much of a barrier: Boo is a CLI language with Python inspired syntax. Thus, boo behaves like C#, and shares the same API (if with different keywords), while it's syntax is practically identical to Python. If you're interested in using Boo, first learn python (an awesome language in and of itself), and then go to http://boo.codehaus.org to get up to speed on the (few) syntactic differences with python.
The only real impediment with learning boo is the syntax, as mechanically, it's practically identical to C# and UnityScript.
answered Mar 07 '11 at 01:48 AM
answered May 17 '11 at 06:45 PM