I’m testing my game (WOOHOO!) on multiple devices now. (2d non-arcade game) It works great on the iPad, but the iPhone seems to not load all the graphics. I’m thinking its because the graphics are in a large sprite sheet. I read that iPhone only accepts sprite sheets up to 1024/1024 (mine is 4096 x 4096)
Is this still the case, or with the iPhone 5 etc are they allowed larger than 1024?