Is there anyway, to make an multiplayer game, that uses the hosts computer (the one that starts up the server) to be the host instead of a MasterServer??
Sorry if this question has poped up before
Is there anyway, to make an multiplayer game, that uses the hosts computer (the one that starts up the server) to be the host instead of a MasterServer??
Sorry if this question has poped up before
There are many tutorials on the internet, and youtube would be a great one to check. Try googling to this could do the trick as well. Try this link:Multiplayer Game Development Made Easy
they use what you want to accomplish, and they host on a person’s computer. Make sure to try it out.
You must be misunderstanding the Master Server’s task, as it only provides a list of hosts. No game is running on it.
Use Unity’s built in networking and one player has to host the game.