Here is the code I’m trying to compile:
var scare : Transform;
//create a random number between 1-0
private var randomNumber = Random.Range;
//activate trigger
function onTriggerEnter (other:Collider) {
if (other.gameObject.tag == "Player"){
//create weighted number
var chance = randomNumber * Screwedometer.screwedLevel;
var decider = chance / 15000;
if (Random.Range <= decider){
///stufftodogoeshere///
}
}
}
However, it doesn’t work and the error it is giving me is "Assets/Scripts/Trigger.js(13,43): BCE0051: Operator ‘*’ cannot be used with a left hand side of type ‘function(float, float): float’ and a right hand side of type ‘float’.
"
Any ideas?