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Possible to access the "Rendering Statistics Window" ?

Hi, is there a way to print out / access the values from the "Rendering Statistics Window" so i could use them for performance testing on a webplayer build on different pcs?

Rendering Statistics Window

Thanks for your help..

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asked Dec 06 '10 at 09:30 AM

yosh gravatar image

yosh
901 73 81 94

There is a UnityEditor.UnityStats class that will provided the number of drawcalls, batches, usedTextureCount, etc.. But it only exists in the editor as mentioned in the answers. If you're just testing something, this might still be useful.

Nov 02 '12 at 03:08 AM Jessespike
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2 answers: sort voted first

No, it's not possible. The rendering stats only exist in the editor.

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answered Dec 06 '10 at 04:23 PM

Eric5h5 gravatar image

Eric5h5
80.3k 42 132 521

Oh, that would be a nice feature for testing. Maybe in the future.. Thanks for that info.

Dec 07 '10 at 08:18 AM yosh
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Is it possible for the standalone build?

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answered Feb 06 '11 at 12:27 AM

psyfreak gravatar image

psyfreak
93 6 6 12

Nope. Not as far I know.

Nov 01 '12 at 09:19 PM Acelondoner
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asked: Dec 06 '10 at 09:30 AM

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Last Updated: Nov 02 '12 at 03:08 AM