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Is it possible to install a app with one Build & Run process on two connected Android devices? Or is it possible to have at two devices connected and select the device to build the app without annoying replugging? Same Question in StackOverflow
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This is not yet possible with Unity, although it is possible on Eclipse. build on one, then select in adb to target another. In Unity 4 you can choose to build an eclipse project (or you can try the Unity as a subview hack for Unity 3.x, or use appjiggers Unity2Eclipse plugin), from which you can build on two androids from within Eclipse.
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