Is it possible to install a app with one Build & Run process on two connected Android devices?
Or is it possible to have at two devices connected and select the device to build the app without annoying replugging?
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This is not yet possible with Unity, although it is possible on Eclipse. build on one, then select in adb to target another.
In Unity 4 you can choose to build an eclipse project (or you can try the Unity as a subview hack for Unity 3.x, or use appjiggers Unity2Eclipse plugin), from which you can build on two androids from within Eclipse.
answered Dec 20 '12 at 09:09 AM