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I know how to insert a mesh block or cyliner or whatever the different shapes are. I also know how to resize it. My question is though, how to youcan edit mesh and make it a custom shape? P.S. Sorry if this seems like a dumb question to any of you. I just started using Unity a few days ago, and I'm still trying to familiarize myself with it.
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You can create Meshes procedurally, which is useful if your custom shapes can be generated from code. See http://unity3d.com/support/documentation/ScriptReference/Mesh.html You can even add custom menu handlers to the editor so that your shapes can be added just like the standard ones. For "artistic" shapes, +1 to the Blender suggestion, I wouldn't try and program anything more complicated than a teapot if I were you! :-)
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Unity is a game engine not a modeling program. So you cannot edit meshes in Unity. If you are looking for a free modeler, Blender is always useful. Download 2.49 because 2.55 is still a beta, and didn't work well with Unity last time I checked.
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