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exclude resources in the build

Hi, How can I exclude the resources from the project folder when building the final application. For example, if I am doing for iPhone4 Retina and iPad resolution, I will have to exclude iPhone assets to build.

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asked Nov 30 '10 at 08:04 AM

Thet Naing Swe gravatar image

Thet Naing Swe
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From what I remember, when unity builds a project, it only packages what your scenes reference. So, any assets that are not related to the scenes you've linked will be ignored.

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answered Nov 30 '10 at 09:13 AM

azzogat gravatar image

azzogat
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Thanks.. Will test it that way.. or how about using define for each platform

Nov 30 '10 at 09:44 AM Thet Naing Swe
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asked: Nov 30 '10 at 08:04 AM

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Last Updated: Nov 30 '10 at 08:04 AM