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Hi, How can I exclude the resources from the project folder when building the final application. For example, if I am doing for iPhone4 Retina and iPad resolution, I will have to exclude iPhone assets to build.
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From what I remember, when unity builds a project, it only packages what your scenes reference. So, any assets that are not related to the scenes you've linked will be ignored. Thanks.. Will test it that way.. or how about using define for each platform
Nov 30 '10 at 09:44 AM
Thet Naing Swe
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