I wondered if there was a simple way to change the texture on an already textured object using a trigger?
With something similar to this which has worked with playing animation with an invisible trigger, but how do I code to change the texture once the trigger has been activated?
The Get material is only a guess, but does anyone have an answer?
asked Nov 29 '10 at 10:47 PM
Crate an folder named "Resources" in your assets.(If you don't have one) Put your texture in that folder. (For example "TextureName.png") And call this on the trigger:
answered Nov 29 '10 at 11:20 PM