Hi,
I was wondering, what happens when I run an .apk file in different devices, will it stretch itself or try to run in native resolution?
I think it would stretch because I could not find anywhere in Unity to define my screen resolution / aspect ratio, but something tells me there should be a solution to this.
I know Android has a fragmentation issue, I’m interested to know what I can do Unity to aid this, best we can.
TIA.