Importing animations without bones.

I was wondering if you can import animations into Unity 4 without bones? That would mean no painting or anything, too. Doing this animation with bones is just not smart; perhaps I should just animate this in Unity itself?

As a note: Most of this character can and should be animated with bones, but some accessories shouldn’t, is half-half viable?

Yes, I’m certain you can do it with Legacy animations (since Unity 3.5 supported that without problems). It should work with Generic animations too.