I have built and uploaded a Unity app to Google Play, everything works fine on my device (the one I used to test it), but customers are reporting they are getting the following error when trying to install:
"Package file was not signed correctly."
I am at a loss as to what the problem is, as the file was signed correctly and neither Google Play nor my device reported any error. I cannot create a new certificate as it's already been uploaded to the store.
Does anyone have any idea what's going on here?
asked Dec 01 '12 at 12:07 AM