Is there something like BigInteger/BigRational for Unity (indie)? To be used with c# code.
I want to create a randomly generated space world, and even though double/decimal would be plenty of range, it would be nice that it could actually be infite.
if you want to use it, simply copy the cs file to your assets folder, and use it this way:
string a = "999999999999999999999";
string b = "8888888888888888888888;"
string c;
c = StringMath.Add(a,b) // c = a+b
c = StringMath.Sub(a,b) // c = a-b
c = StringMath.Mult(a,b) // c = a*b
c = StringMath.Dev(a,b) // c = a/b