I have a full screen game where objects spawn from the top of the screen (when holding it landscape, not portrait), however the notification center tab sometimes blocks the view. I believe you can't actually completely disable notification center, but is there a way to move the tab? So that way it appears on the left side of the screen when in landscape view?
I believe being able to move the status bar orientation could solve the issue, but I only know how to do that with obj-C, not anything Unity uses.
I'm trying to use the Obj-C code: "[UIApplication sharedApplication].statusBarOrientation = UIInterfaceOrientationPortrait;"
but I can't seem to find a good place to put it. I was going through the .mm files in XCode, but none of the locations I've tried seem to apply
Answer by KamiKaze425
Nov 30, 2012 at 12:56 AM
After testing a bunch of stuff, I finally figured it out. You need to disable Auto-rotation (which kind of sucks, but doesn't really affect gameplay)
Then in "IPhone_View.mm", in method orientTo, replace
[UIApplication sharedApplication].statusBarOrientation = ConvertToIosScreenOrientation(requestedOrient);
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait animated:NO];
if you use something that puts the game temporarily in the background (like logging into facebook), an alternate, and probably more universal solution would be to add "[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationPortrait animated:NO];" to the "AppController.mm" class under the method "applicationDidBecomeActive"
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Hey I would like to learn via script how to change automatically the screen orientation