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How should I make a system for abseiling off cliffs in an FPS game?

I want to have an abseiling system that lets you go down cliffs, like the ice mission in Black-Ops but lets the player place the rope anywhere so probably more similar to the ninja rope system in worms. I have absolutely no idea where to start. I was wondering if it would be possible to do it with an animation but how would you define how far the animation should play and how would physics work?

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asked Nov 24 '10 at 06:39 AM

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thesquareof4
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asked: Nov 24 '10 at 06:39 AM

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Last Updated: Jul 18 '11 at 10:35 PM