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What would be the best way to make a randomizer script for a runner game? So that way the levels would be randomized and wouldn't be the same over and over? Example of Runner Game: Chop Chop Runner
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Which way is best really depends on the game, but a simple, general way would be to have a set of level "chunks". Whenever you need a new chunk (like when the player is getting close enough to the end of the generated level so far), just choose one from the set randomly and append it to the end of the level. Each chunk would be different, so the level would be different each time it's played. There's all kinds of complexity you can add from there, depending on the game. Hmmmmm......... Maybe, I will wait for other possibilities and will decide later. Thanks Again!
Nov 23 '10 at 10:21 PM
ChimpKing
Ok. No one else has a solution. Thanks!
Nov 24 '10 at 03:02 AM
ChimpKing
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