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Detecting Input with GUI Textures?

How does one perform a check to see if a Gui Texture is pressed, in the context of the IOS

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asked Nov 21 '10 at 09:45 PM

AtomicMarine gravatar image

AtomicMarine
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Please do not create multiple questions regarding the same topic.

I'm not sure iPhone-wise, but Will Goldstone has a good tutorial on GUI Textures and Mouse Events on Unity3D Student.

It covers changing the GUI texture on a MouseEnter and MouseExit, and performing an action when the texture is pressed.

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answered Nov 21 '10 at 09:49 PM

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asked: Nov 21 '10 at 09:45 PM

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Last Updated: Nov 21 '10 at 09:45 PM