How does one perform a check to see if a Gui Texture is pressed, in the context of the IOS
asked Nov 21 '10 at 09:45 PM
Please do not create multiple questions regarding the same topic.
I'm not sure iPhone-wise, but Will Goldstone has a good tutorial on GUI Textures and Mouse Events on Unity3D Student.
It covers changing the GUI texture on a MouseEnter and MouseExit, and performing an action when the texture is pressed.