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How do I access the extra variables in a Mesh Particle Emitter?

I can change Min Size and Max Size along with use WorldSpace because these vaues are inherited from the regular particle emitter. I also need to change 3 variables unique to the Mesh Particle Emitter with script.

Interpolate Triangles, Min Normal Velocity, and Max Normal Velocity.

Is it possible to change these values in script? Thank you.

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asked Nov 19 '10 at 07:30 AM

Twayne gravatar image

Twayne
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Currently the mesh particle emitter class is not exposed to scripting, so you can't do that. I suggest you request a feature at http://feedback.unity3d.com.

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answered Nov 19 '10 at 12:30 PM

jonas echterhoff gravatar image

jonas echterhoff ♦♦
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asked: Nov 19 '10 at 07:30 AM

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Last Updated: Nov 19 '10 at 07:30 AM