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Set Terrain Resolution

i have some trouble with the terrain, i have three 5000 5000 650 Terrain, but the texture paint brush is much to large with Brush-Size 1. compared with a real object its like an airplane. but i need much smaler detail resolution for that, that i can paint little Gravel-Ways etc...

I also tried "Set Resoltion, but when i set the heightmapt Resolution (this is the correct setting for my problem, isnt it?) to 4096 it automaticly changes to 4097 and when i click ok it tells me:

Heightmaps above 4096x4096 in resolution are not supported

what can i do to solve my problem?

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asked Nov 10, 2012 at 11:54 AM

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UnityExample
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Were you able to resolve this problem at all? I'm having the same issue trying to import a heightmap of 4097 and getting the error.

Mar 22, 2013 at 06:11 AM AfriShots

heightmaps must be a power of 2. You need to make your heightmap a power of 2.

Mar 22, 2013 at 06:16 AM sparkzbarca

you'll be back on here a year from now having really pretty terrain and nothing else

Mar 22, 2013 at 06:18 AM sparkzbarca

For me it's not about the textures, I can't get the heightmap into unity. When setting the heightmap resolution of 4096, unity changes it to 4097 (because of the power of 2 + 1), my heightmap is designed accordingly. However, with a heightmap resolution of 4097 set, unity throws the error of Heightmaps above 4096x4096 in resolution are not supported

Mar 22, 2013 at 06:20 AM AfriShots

yea because there not supported...

You have to use 2049

you may be wondering why the 4096 limit well for terrain its kinda a bug.

But for regular non terrain textures its just 2 to the power not 2 to the power + 1 so you can get high resolution non terrain textures. Well higher than terrain.

Mar 22, 2013 at 06:28 AM sparkzbarca
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asked: Nov 10, 2012 at 11:54 AM

Seen: 2154 times

Last Updated: Mar 22, 2013 at 04:52 PM