Collision Detection for a Prefab

So I’ve been digging through the forums, and I haven’t been able to find anything regarding collision detection of a specific prefab. I’m trying to create a simple arkanoid/breakout-style game(i.e. a paddle is used to hit a sphere back and forth against a set of destructible bricks), so naming each individual brick for the sake of detection is out of the question (this point is probably redundant, since I’ve already mentioned my intent to use prefabs). Any help would be appreciated. Thanks!

well all the prefabs will respond in the same way right?

you attach a script to the prefab that tells it what to do on collision.

all instances of that prefab will have that script attached to them so all will behave according the script.