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I have two different gui texture elements: 1 x horizontal - this goes across my screen and has a horziontal texture applied to it. 1 x vertical- this goes up and down my screen and has a vertical texture applied to it. I want to be able to take my vertical texture and apply it to my horizontal gui texture during game play but when I try to do this it come in the wrong way - it should come in as 512x256 but instad enters as 256x512 and looks very squashed. Is there a way I can do this?
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