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How Do I use Mono Debugging in Unity 3.0?

I have heard that Unity3D now supports debugging using MonoDevelop, I am wondering how to do this? Also, is it possible to do it with Visual Studio?

I am using Unity 3.1 Indie

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asked Nov 17 '10 at 03:10 AM

fireDude67 gravatar image

fireDude67
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The documentation for debugging with MonoDevelop is in the Unity manual under Advanced > Debugging.

As for Visual Studio: No it cannot be used for debugging with the Unity Editor.

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answered Nov 17 '10 at 03:44 AM

SteveFSP gravatar image

SteveFSP
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Sad but true, I really would have loved seeing that feature

Nov 17 '10 at 09:36 AM Proclyon
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asked: Nov 17 '10 at 03:10 AM

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Last Updated: Nov 17 '10 at 03:10 AM