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I have heard that Unity3D now supports debugging using MonoDevelop, I am wondering how to do this? Also, is it possible to do it with Visual Studio? I am using Unity 3.1 Indie
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I have heard that Unity3D now supports debugging using MonoDevelop, I am wondering how to do this? Also, is it possible to do it with Visual Studio? I am using Unity 3.1 Indie
(comments are locked)
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asked: Nov 17 '10 at 03:10 AM
Seen: 3087 times
Last Updated: Nov 17 '10 at 03:10 AM