I have heard that Unity3D now supports debugging using MonoDevelop, I am wondering how to do this? Also, is it possible to do it with Visual Studio?
I am using Unity 3.1 Indie
Nov 17 '10 at 03:10 AM
Aug 12 '11 at 12:21 AM
The documentation for debugging with MonoDevelop is in the Unity manual under Advanced > Debugging.
As for Visual Studio: No it cannot be used for debugging with the Unity Editor.
Nov 17 '10 at 03:44 AM
Sad but true, I really would have loved seeing that feature
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asked: Nov 17 '10 at 03:10 AM
Seen: 3087 times
Last Updated: Nov 17 '10 at 03:10 AM
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