submitting to windows app store

i have finished my application written in javascript its perfectly running in PC and MACstandalone(unity) … i need to submit it to windows app store please somebody help me in this . is there any modification should be made within unity ? if yes please tell me that too.

Although Unity 4.2 is advertised as now supporting Windows store apps, in reality it does not for most people, the build for windows store feature is a pre-beta preview as far as I’m concerned.
Here’s the link:
https://docs.unity3d.com/Documentation/Manual/windowsstore-gettingstarted.html

So you can’t do multiplayer, you can’t use Javascript, and you can’t animate script variables- which means the multiplayer-only, written-in-JS, script-variable-animating-all-over-the-place game I’m working on is not going to be a Windows store app anytime soon.

Oh yeah, and you can’t use touchscreen input either, except as single-click mouse button emulation. That’s not a windows store app specific oversight, you can’t use Input.touches on ANY windows device. Or accelerometer or gyro, for that matter.

Basically, the message from Unity is that they want us to stick to iOS and Android for our mobile platforms and they’re hoping that Windows tablets are a passing fad that will soon drop out of the market. (That’s true for Windows Retard, but not Windows 8.)