Hi,
I'm evaluating UnityPro, And setting up a webplayer version of my application. I'd like to remove any reference to Unity from the application if possible. I'm having trouble removing or altering the unity logo when it ia installing the web player. Is this possible?
I used one of the default html web pages, and was able to alter that so it didnt refer to any .png's that have Unity in them. I also added the parameters in the javascript snippet in the html that embeds the unity object. i.e.
if (typeof unityObject != "undefined") { var params = { //disableContextMenu: true, logoimage: "LevelLoadLogo.png", progressbarimage: "MyLogo.png", progressframeimage: "MyLogo.png" };
unityObject.embedUnity("unityPlayer", "WebPlayer.unity3d", 1024, 768,params); }
This successfully changed the loading image for the actual level I was loading to the MyLogo.png's
I also downloaded the UnityObjectSource.js javascript, and got my html page pointing to that. The UnityObjectSource.js javascript still has the enableJava = true, which means it is using the java installation right?
I noticed that inside of the unitywebplayer.jar was a copy of the loading logo, so I created my own version of the .jar file, changed the .pngs withing it, and pointed my javascript file at that. But it still shows the unity logo on installation of the unity webplayer.
I suspect it is part of the UnityWebPlayer.exe? is this right? If so, is there a way of telling this exe to use different graphics?
Thanks