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Unity and 3D TV

Is there a way to obtain 3D TV output on Unity? In example, if I make a game for PC and want to have the 3D TV effect on a 3D TV like recent SAMSUNG or LG models, is there a plugin or something ready have it?

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asked Nov 12 '10 at 01:46 PM

GODLIKE gravatar image

GODLIKE
469 5 9 20

Nobody has got any information on this? This should be a quite cool subject: 3d tvs are spreading and the next 2 years they will boom all around... there will be a huge market request for 3d games as actually there are little (none?) around. So, is there any plugin or workshop on this subject around?

Nov 16 '10 at 08:47 PM GODLIKE
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1 answer: sort voted first

Unfortunately, Unity doesn't do 120Hz frame-sequential 3D, which is what you need for most of the 3D TVs and monitors out there these days. But most of the 3D TVs will take a 1080p or 720p side-by-side format & convert it to 120Hz sequential (active glasses) 3D - because that's one of the formats for 3D blu-ray.

You can do side-by-side and just about every format except 120Hz with this package that I've put together (unity pro only):

http://forum.unity3d.com/threads/63874.

But if you want native 120Hz 3D (of course you do!), vote for it on the Unity Wish List:

http://feedback.unity3d.com/forums/15792-unity/suggestions/593389

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answered Nov 17 '10 at 07:20 AM

phoberman gravatar image

phoberman
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Thank you man, glad to see I'm not alone :D

Nov 17 '10 at 09:14 AM GODLIKE
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asked: Nov 12 '10 at 01:46 PM

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Last Updated: Jul 18 '11 at 09:31 PM