Event.current.mousePosition only updates on mouse stop?

Hi,
I’m making a custom editor script in which I have something following the mouse.
I noticed that as long as I’m moving the mouse, the mousePosition event does not update, but when I stop moving the mouse it does which makes my gui object jump in position.

What would you recommend I use to get the mouse position more frequently?

If you want to use the MouseMove event you have to set EditorWindow.wantsMouseMove to true. Keep in mind that events are sent to the active window. For example a SceneViewWindow has it’s own events which can be processed in a cursom editors OnSceneGUI callback or with SceneView.onSceneGUIDelegate.