Is there a way to get the parent of a GameObject in a script?
Answer by 3dDude
Nov 10, 2010 at 10:23 PM
there is 2 ways
1# use transform.parent for the direct parent above
2# use transform.root witch us the very most top parent of the tree
hope this helps!
note: i am a bit rusty on scripting to this might not be right...
This gets you the transform of the parent, but not the parent itself.
@Crissa you can switch back and forth between GameObject and Transfrom by using .gameObject and .transform as appropriate.
In this case use
Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.
The best place to ask and answer questions about development with Unity.
To help users navigate the site we have posted a site navigation guide.
If you are a new user to Unity Answers, check out our FAQ for more information.
Make sure to check out our Knowledge Base for commonly asked Unity questions.
If you are a moderator, see our Moderator Guidelines page.
We are making improvements to UA, see the list of changes.
Answers and Comments
No one has followed this question yet.
Get component of gameobject of parent returns null
Instantiate Terrain Object as child of Empty Game Object
In a CustomEditor, how to find the target's parent?
Accessing a GameObject parent Object
Find position of the GameObject this script is attached to.