I've put the "generate colliders" on the meshes of the trees I'm using. and I've checked the box called "create tree colliders" in the terrain. Then I generate a tree-populated map of 1000 trees. but alas I can still walk through trees.
I've put the "generate colliders" on the meshes of the trees I'm using. and I've checked the box called "create tree colliders" in the terrain. Then I generate a tree-populated map of 1000 trees. but alas I can still walk through trees.