|
Hello. I need help/understanding on how to set up my "scene" & models + how to place the glow correctly.
I have been playing with the new "interactive cloth" physic that seems pretty cool for this project but don't exactly know how it works convert a cylinder-alike model to a cloth material. My plan (and the questions):
Should I do as in my plan or change something that could be done easier? Thanks for every answer! --Here is what I have in mind, explained in the picture.
--This is the light that I am thinking about moddeling.
--It is irrelevant, but at the moment, I have my room that looks something like this, but with textures.
(comments are locked)
|
|
You could try using joints for the wire. Will Goldstone has a video on youtube about something similar. chain from joints Well, it worked. But I don't find it easy getting that "smooth" effect from the cloth material. I can see a possibility of making over 9000 tiny joints connected, but that takes too much time. Is there a way of making a smooth wire? Didn't they add some new joint system in 3.0?
Nov 08 '10 at 08:21 PM
Ludde
Sorry I've never tried anything like that. Hope that someone else can help since I find this issue interesting myself.
Nov 08 '10 at 08:39 PM
LeiterJakab
I barely have any hope left for that :(
Nov 10 '10 at 12:27 AM
Ludde
Maybe you should split this into two seperate questions.
Nov 11 '10 at 07:33 PM
LeiterJakab
probably configurable joints will help you in that
Dec 24 '10 at 12:26 PM
sriram90
(comments are locked)
|



