Hi, I am trying to check the collision between two colliders and OnCollisionEnter() doesn't work unless one of the object is RigidBody. I can't use Rigid Body for all the objects as it's a way expensive....
Also tried with trigger and it doesn't work without Rigidbody too.... Anyone helps me..
asked Nov 07 '10 at 06:03 AM
Thet Naing Swe
Correct. As shown in the docs, in order for anything to generate OnCollision events, one of the two objects involved must be a rigidbody. There's no way around that. You don't put a rigidbody on everything, just the objects that move.
answered Nov 07 '10 at 06:17 AM