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Terrain - reading heightmap from shader?

Is there a builtin method that would allow me to read the terrain heights in the shader? Or do I need to feed it in via a script.

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asked Nov 06 '10 at 12:55 PM

George gravatar image

George
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asked: Nov 06 '10 at 12:55 PM

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Last Updated: Nov 06 '10 at 12:55 PM