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Is there a builtin method that would allow me to read the terrain heights in the shader? Or do I need to feed it in via a script.
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Is there a builtin method that would allow me to read the terrain heights in the shader? Or do I need to feed it in via a script.
(comments are locked)
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asked: Nov 06 '10 at 12:55 PM
Seen: 962 times
Last Updated: Nov 06 '10 at 12:55 PM